Computational Aesthetics in Graphics, Visualization and Imaging

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This will be the first EG workshop on Computational Aesthetics in Graphics, Visualization and Imaging, to take place in sunny Spain, in Girona which is near to Barcelona. The goal of this event is to enable experts of computer graphics, visualization, coloristic and imaging to meet and discuss various aspects of this emerging interdisciplinary area.

The new discipline of Computational Aesthetics is an experimentally based scientific field and not a philosophically based modern version of art. The goals, methods, and scholarly endeavor of interest to the respective communities are different. Accordingly this workshop will deal with the applied rather than the philosophical nature of aesthetics. Computational Aesthetics provides tools for the graphics and visualization communities to increase the value of displayed imagery and to avoid classical artifacts. Beginning work in the area demonstrates examples of effective techniques and provides a methodology that will generalize to a broader class of problems. This iterative two-part process consists of using artistic computer graphics techniques to enhance the presentation of important data features, then conducting perceptual studies to evaluate the effectiveness of the resulting imagery. The strength of this approach lies in the synergy achieved in the tight coupling of these research areas. The workshop shall ensure further possibilities for researchers dealing with partly overlapping areas like non-photorealistic rendering or applied perception.

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Last Update - 3/6/2005